GridVids
Sign in with YouTube

Scene Management in Netcode - Unity 6 Tutorial - Part 8

Sunny Valley Studio Mar 12, 2026 10:10
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

Chapters
Learn how to make a Multiplayer game in Unity 6.3 using Netcode for GameObjects package. In this video we will learn how to properly handle scene management in a multiplayer environment using NetworkSceneManager. We'll implement custom player spawning logic that works with scene transitions, and understand how to use NetworkManager and NetworkSceneManager events to control when and where players spawn. ····· Links ··············································································· Starter Project: https://www.patreon.com/posts/multiplayer-in-6-151714200 End Project: https://www.patreon.com/posts/multiplayer-in-151702183 Scripts: https://github.com/SunnyValleyStudio/multiplayer-basics-unity6-coop-harvest-game Outline tutorial: https://youtube.com/shorts/FyEiPibJuRU?si=eQzi7xt_ASV2VLro Learn more from my courses: https://courses.sunnyvalleystudio.com/ ····· Get in touch ··············································································· 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio ····· Chapters ···············································································
Entertainment
#unity netcode scene management #unity multiplayer scene management #unity networkscenemanager #unity netcode spawning player #unity multiplayer player object