Scene Management in Netcode - Unity 6 Tutorial - Part 8
Chapters
Learn how to make a Multiplayer game in Unity 6.3 using Netcode for GameObjects package. In this video we will learn how to properly handle scene management in a multiplayer environment using NetworkSceneManager. We'll implement custom player spawning logic that works with scene transitions, and understand how to use NetworkManager and NetworkSceneManager events to control when and where players spawn.
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Starter Project: https://www.patreon.com/posts/multiplayer-in-6-151714200
End Project: https://www.patreon.com/posts/multiplayer-in-151702183
Scripts: https://github.com/SunnyValleyStudio/multiplayer-basics-unity6-coop-harvest-game
Outline tutorial: https://youtube.com/shorts/FyEiPibJuRU?si=eQzi7xt_ASV2VLro
Learn more from my courses: https://courses.sunnyvalleystudio.com/
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