I let Claude Code prototype a 2D Unity game (Mind-blown)
Chapters
Learn how to use Unity MCP with AI Agent to build a 2D top-down tree chopping game prototype — importing sprites, generating a tilemap, a player with animations and a follow camera, collisions, and a tree-chopping mechanic. You'll also see which parts the AI handles for you and which still need a game dev's hands.
Prompts used: https://drive.google.com/file/d/1d3QJnmJuDdl_J-tjpY5Pdij-4nkL4mPf/view?usp=sharing
Asset pack: Tiny Swords by Pixel Frog (free) — https://pixelfrog-assets.itch.io/tiny-swords
Agent setup covered in my short: https://youtube.com/shorts/4E-XuKi474M?si=qb00FKTGJtAheLgD
3D platformer tutorial: https://youtu.be/gSFHyso_uuI?si=0wBBz5eHMJp4zwji
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𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱!
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