Unity CLI + Claude: Building a 2D Procedural Dungeon (FREE project)
Chapters
In this tutorial you will learn how to install Unity CLI and how to use it to build a complete 2D Procedural Dungeon generator using a FREE Unity 6 starter project.
📦 FREE starter project:
https://www.patreon.com/sunnyvalleystudio/posts/free-project-2d-166653562
Learn more from my courses:
https://courses.sunnyvalleystudio.com/
Unity CLI documentation:
https://docs.unity.com/en-us/unity-cli/use-unity-cli
Prompts:
https://drive.google.com/file/d/12UCZqRLfu9x50AXx6fgK3npSEooDf3Xj/view?usp=drive_link
Assets used:
https://o-lobster.itch.io/simple-dungeon-crawler-16x16-pixel-pack
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⚙️ WHAT YOU WILL LEARN:
Installing, authenticating and configuring the Unity CLI
- Installing the com.unity.pipeline package so the CLI can drive a running Editor
- Connecting an AI agent (Claude Code, or Codex / ChatGPT) directly to your open project
- How procedural dungeon generation actually works — random placement with rejection, and Prim's algorithm for connecting rooms with corridors
- Deriving walls, colliders and decorations from a single set of floor cells
- Spawning enemies, props and traps without anything overlapping
- Prompting and iteration strategies for AI-assisted Unity work — including catching the things the AI gets wrong
····· Get in touch ···············································································
𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱!
https://discord.gg/RQEtYHz
𝗣𝗟𝗘𝗔𝗦𝗘 support the channel:
https://www.patreon.com/sunnyvalleystudio
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⏱️ CHAPTERS:
#unity #unitycli #gamedev #proceduralgeneration
Science & Technology
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#unity
#claude code
#claude
#unity ai
#ai game development
#procedural generation
#procedural dungeon generation
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