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How to Combine Animations in Unity 6 using Avatar Masks & Layers (FREE project)

Sunny Valley Studio Jul 20, 2026 13:22
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In this Unity 6 tutorial we'll use Animation Layers and Avatar Masks to combine animations — so your character can aim a bow while running, walking, or standing idle. We'll import Mixamo animations, convert them to Humanoid, set up an avatar mask, and adjust layer weights. #unity6 #gamedev #unitytutorial FREE project download (Patreon): https://www.patreon.com/sunnyvalleystudio/posts/unity-archery-6-164335850 Mixamo: https://www.mixamo.com/ Models by: https://quaternius.com/ and https://kenney.nl/ ····· Get in touch ··············································································· Learn more from my courses: https://courses.sunnyvalleystudio.com/ 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio ····· Chapters ···············································································
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#unity animation layers #avatar mask unity #unity 6 animation #combine animations unity #mixamo unity #unity animator tutorial #unity 6 tutorial #how to animate in unity #unity humanoid rig #animation layer weight #unity urp #unity game development #aim while walking unity #unity archery #unity tutorial