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Unity 6.5: What's New (and What Might Break Your Project)

Sunny Valley Studio Jun 24, 2026 20:04
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Unity 6.5 just dropped — here's everything that matters in about 2 minutes. We go over the Built-In Render Pipeline deprecation, the old APIs that now break your code (and the one-line fix), the new code-driven Physics Core 2D API, custom 2D lights & shadows, the redesigned Animation window, two new Shader Graph nodes (Expression & Switch), the Package Manager All Samples view, and UI Toolkit's new Panel Renderer. Learn more from my courses: https://courses.sunnyvalleystudio.com/ ····· Get in touch ··············································································· 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio ····· Links ··························································································· What's new in Unity 6.5: https://docs.unity3d.com/6000.5/Documentation/Manual/WhatsNewUnity65.html Upgrade guide (breaking changes): https://docs.unity3d.com/6000.5/Documentation/Manual/UpgradeGuideUnity65.html #Unity #Unity6 #GameDev #IndieDev #ShaderGraph #URP
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#Unity 6.5 #Unity 6.5 new features #what's new in Unity 6.5 #Unity 6.5 tutorial #Unity 6.5 breaking changes #Unity 6 new features #Unity tutorial #Unity 2D #Unity 2D lights #Shader Graph #Shader Graph Expression node #Shader Graph Switch node #Physics Core 2D #Unity URP #Unity GetComponent #Unity UI Toolkit #Unity Panel Renderer #Unity animation window #Unity CoreCLR #indie game development #gamedev #learn Unity #Sunny Valley Studio