Stop Losing Your Code: GitHub for Unity & Blender
Chapters
Ever had your game break after a bad change, an AI assistant modifying your code, or a model you overwrote and couldn't get back? This is version control — what it is, why every game dev needs it, and how to set it up the easy way for Unity 6, Godot, Unreal, and your Blender art.
Huge thanks to Anchorpoint for sponsoring this video!
Anchorpoint is a version control and asset management app built for game developers and artists — it handles the fiddly Git setup (LFS, .gitignore) for you, adds file locking, and works across every engine.
👉 Try Anchorpoint (free for solo/non-commercial, 50% off for indies): https://www.anchorpoint.app/download
📄 Docs: https://docs.anchorpoint.app/
💬 Discord: https://discord.com/invite/ZPyPzvx
Branching video: https://docs.anchorpoint.app/git/branching/
3D assets from: https://quaternius.com/
⏱️ Chapters
#gamedev #versioncontrol #unity #git #indiedev
Entertainment
#version control
#version control for game developers
#version control unity
#git
#github
#git for beginners
#git tutorial
#git lfs
#what is version control
#unity version control
#unity git
#git for game development
#game dev tools
#indie game dev
#game development tutorial
#anchorpoint
#anchorpoint tutorial
#blender version control
#godot version control
#unreal version control
#file locking
#perforce alternative
#git for artists
#how to use git
#backup your game project