Recreating a DOOM-Like in Unity for the 20th Anniversary Jam
Chapters
For Unity’s 20th Anniversary Game Jam, I challenged myself to make a DOOM-like retro FPS in just a few days using Unity’s “Through the Ages” anniversary asset packs. In this devlog, I show how I planned the project, created 2D billboard enemies from 3D animations, built simple enemy AI, and used a pixelation shader to give everything that old-school DOOM look.
🎮 Play the game jam submissions!
https://itch.io/jam/unity-20th-anniversary-game-jam
📦 Patrons can download the full Unity project:
https://www.patreon.com/posts/doom-like-fps-143801292
🕹 Unity Tip (Pixelation Shader):
https://youtube.com/shorts/yluUILXZDLM
Have a question? Join my discord:
https://discord.gg/RQEtYHz
⏱ Chapters:
#madewithunity #unity3d #gamedev #gamejam
Entertainment
#unity anniversary game jam