Migrating from Input Manager to Input System in Unity 6.3
You're Using the Wrong Input System in Unity! The Input Manager is getting deprecated in Unity 6 — here's everything you need to switch to the new Input System, fast.
- Mouse position: Mouse.current.position.ReadValue()
- Button input: Keyboard.current.spaceKey.wasPressedThisFrame
- Movement: using InputActionReference with Unity's built-in Move action
📖 Official migration guide: https://docs.unity3d.com/Packages/[email protected]/manual/Migration.html
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