How to Update a 2D Collider at Runtime in Unity
Ever needed to update your 2D collider when changing a sprite at runtime? 💡
In this Unity Tip, you’ll learn how to use PolygonCollider2D.CreateFromSprite() to dynamically regenerate your collider so it always matches your sprite’s shape.
Perfect for destructible terrain, character transformations, or any runtime sprite updates! ⚙️
📘 Docs: https://docs.unity3d.com/6000.2/Documentation/ScriptReference/PolygonCollider2D.CreateFromSprite.html
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