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Camera Follow Player in Netcode - Unity 6 Tutorial - Part 5"

Sunny Valley Studio Mar 6, 2026 20:00
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Learn how to make a Multiplayer game in Unity 6.3 using Netcode for GameObjects package. In this video we will create a third-person camera system and complete our tool pickup mechanics. We'll implement the full tool interaction flow—from picking up tools, equipping them in the player's hand, to dropping them back on the map. This episode brings together NetworkVariables and RPCs to create a complete, synchronized multiplayer tool system that handles both connected clients and late-joiners correctly. ····· Links ··············································································· Starter Project: https://www.patreon.com/posts/multiplayer-in-6-151714200 End Project: https://www.patreon.com/posts/multiplayer-in-151702183 Scripts: https://github.com/SunnyValleyStudio/multiplayer-basics-unity6-coop-harvest-game Outline tutorial: https://youtube.com/shorts/FyEiPibJuRU?si=eQzi7xt_ASV2VLro Learn more from my courses: https://courses.sunnyvalleystudio.com/ ····· Get in touch ··············································································· 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱! https://discord.gg/RQEtYHz 𝗣𝗟𝗘𝗔𝗦𝗘 support the channel: https://www.patreon.com/sunnyvalleystudio ····· Chapters ···············································································
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#unity multiplayer camera follow #netcode camera follow #unity netcode how to use rpc #unity mutliplayer networkvariables