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UNITY VFX Graph Episode 4: Attractive Force

Wilmer Lin Feb 18, 2019 19:17
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In this fourth episode, we use a VFX Parameter Binder to connect a target GameObject to our Graph. Then we can apply a force to influence the behavior of our particles to create additional interactivity. Looking for earlier episodes? Episode 1: User Interface https://youtu.be/keVozyJAIUM Episode 2: Simple Graph https://youtu.be/IVfDj8UYoj8 https://youtu.be/O9IsGkU6-Hk Episode 3: Parameters https://youtu.be/VrJbZIQNShs For more Unity tips and tricks, check out the site: https://GameAcademy.school If you liked this video, consider our premium courses on Udemy: https://gameacademy.school/portfolio/ Follow the links for discounts!
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#Unity #Tutorial #VFX Graph #Visual Effect Graph #Particles #VFX