DOTS Gameplay: EntityQuery
Chapters
In this episode, we use an EntityQuery to set up the TargetData of our Chasers automatically. We also discuss the Callback Order within Systems and the Systems Update Order within a World. Use SystemGroups to help order your game logic!
Starter Project:
https://bit.ly/3byiRex
Final Project:
https://bit.ly/3bzaxLb
TimeStamps:
Software: Unity 2019.3.11f1 with HybridRender Version 0.5.0 and Entities Version 0.10.0 from the PackageManager.
Also check out the previous videos in this series:
DOTS Gameplay: Basic Player Input and Movement:
https://youtu.be/lFl2SMfhvoA
DOTS Gameplay: Tags:
https://youtu.be/6iNXkR3ukD0
DOTS Gameplay: ComponentDataFromEntity:
https://youtu.be/UUCv2nDAKg4
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