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Unity SHADERGRAPH Episode 4: Texture Nodes

Wilmer Lin Dec 17, 2018 21:36
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Once we have our glowing highlight established, next we learn how to replace our plain base color with the ShaderGraph texture nodes. The result is that we have our glowing highlight over textured geometry, rather than settling for a solid color.
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#Unity #shadergraph #CG lighting #shading #shaders