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Unity DOTS: Creating an Entity

Wilmer Lin Feb 18, 2020 20:30
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In this episode, we create an Entity using "pure ECS" and use an EntityManager and EntityArchetype to create a simple cube from scratch. We also explore the EntityDebugger interface, which is essential to working in DOTS. Want to learn more about DOTS and ECS? Sign up for our mailing list to get notified when the premium course releases: https://gameacademy.school/1109-2/ Final project on GitHub: https://github.com/UnityGameAcademy/DOTSEntityCreation Software: Unity 2019.3.2f with HybridRender Version 0.3.4 and Entities Version 0.6.0 from PackageManager. UPDATE: this video was updated to use the HybridRender Version 0.3.4 released on 02/17/2020 (which now requires adding the RenderBounds to the EntityArchetype).
Education
#Unity #DOTS #ECS #Tutorial #Game Development #GameDev #IndieGameDev #Data-Oriented Design #Intro to DOTS #DOTS Beginner #Getting Started in DOTS