Coding Wireworld Cellular Automaton in C++/SFML
Hello everybody! This time, I will be creating Wire World, which is little bit different than some of the other cellular automatons i have made, but still quite cool none the less :) Hope you enjoy!
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DOWNLOAD: https://github.com/Hopson97/CellularAutomaton/releases/
SOURCE CODE: https://github.com/Hopson97/CellularAutomaton/tree/master/Source/WireWorld
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RESOURCES:
Wikipedia: https://en.wikipedia.org/wiki/Wireworld
Images:
http://psoup.math.wisc.edu/mcell/pow.html
http://www.mathpuzzle.com/26Aug2002.htm
https://www.quinapalus.com/wires11.html
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MUSIC USED:
Rayman 1 - Betilla The Fairy
Dragon Quest IX - The Sun Gathering Village
Beyond Good and Evil - Home Sweet Home
Donkey Kong - Aquatic Ambiance
Donkey Kong - Snowbound Land
Ken Silverman - DRIFSNG2
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LINKS:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/detzYXTXAm
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
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