Voxel Game Mesh Optimizations
Howdy y'all.
In this video we discuss how a voxel world can have its vertices packed into just 4 bytes, reducing video memory usage by around 85% for the information that makes up the world.
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DOWNLOAD: https://github.com/Hopson97/open-builder/releases/tag/v0.0.5-prealpha
SOURCE CODE: https://github.com/Hopson97/open-builder
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RESOURCES:
Cool animation: https://www.gedge.ca/dev/2014/08/17/greedy-voxel-meshing
Greedy meshing: https://0fps.net/2012/06/30/meshing-in-a-minecraft-game/
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MUSIC USED:
Cave Story - Access
Donkey Kong - Stickerbush Symophony
Donkey Kong - Aquatic Ambience
Beyond Good and Evil - Home sweet Home
Chrono Trigger - Secrets of the Forest
Chrono Trigger - Corridors of Time
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LINKS:
GitHub: https://github.com/Hopson97
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Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
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