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Fractal Flight - C++/ OpenGL Shader Art

Hopson Dec 20, 2024 18:45
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I have always been very intrigued by the creations featured on ShaderToy but I could never wrap my head around how any of it worked, until about 2 days ago I sat down and actually tried to learn it. I found some nice tutorials on how Raymarching works, and so created a fun compilation of some Fractal SDF functions that I found, adding interesting effects and colours. I am not the creator of the Fractal functions themselves, I am merely using them. These were found here: https://jbaker.graphics/writings/DEC.html ========= SOURCE CODE: https://github.com/Hopson97/Compute-Shader-Testing ========= MUSIC: https://www.youtube.com/watch?v=4w52mdaJOqw ========================================= LINKS: GitHub: https://github.com/Hopson97 Discord Server: https://discord.gg/qAfnGNQAxz Support me on Patreon: https://www.patreon.com/Hopson Follow me on Twitter: https://twitter.com/Hopson1997 Clips Channel https://www.youtube.com/@HopsonClips
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