Old Projects - 3D Pong using C++/SFML
Some project from when I wanted to try out bloom shaders. This was meant to be made into an actual video but just never finished it.
Originally from July 2020, I thought it would be fun to resurrect the project to use SFML 3.0 and OpenGL 4.6.
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DOWNLOAD: https://github.com/Hopson97/Pong3D/releases/tag/v1.0
SOURCE CODE: https://github.com/Hopson97/Pong3D
Source code as it was in 2020: https://github.com/Hopson97/Pong3D/tree/17acdb1d42503cb7db665a8e42ff3472fe2b9033
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