Coding Space Invaders in C++/ SFML
In this video I will create a clone of Space Invaders using the C++ programming language, and using SFML for graphics and audio. Thanks for watching :)
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DOWNLOAD: https://github.com/Hopson97/Hopson-Arcade/releases
SOURCE CODE
https://github.com/Hopson97/Hopson-Arcade
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MUSIC USED:
Ratchet and Clank - Wuplash Nebula
Beyond Good and Evil - Frame of Mind
Dragon Quest 6 - Pegasus
Beyond Good and Evil - Home Sweet Home
Donkey Kong - Aquatic Ambiance
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LINKS:
GitHub: https://github.com/Hopson97
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