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Coding Space Invaders in C++/ SFML

Hopson Apr 12, 2018 11:43
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In this video I will create a clone of Space Invaders using the C++ programming language, and using SFML for graphics and audio. Thanks for watching :) ========= DOWNLOAD: https://github.com/Hopson97/Hopson-Arcade/releases SOURCE CODE https://github.com/Hopson97/Hopson-Arcade ========= MUSIC USED: Ratchet and Clank - Wuplash Nebula Beyond Good and Evil - Frame of Mind Dragon Quest 6 - Pegasus Beyond Good and Evil - Home Sweet Home Donkey Kong - Aquatic Ambiance ========================================= LINKS: GitHub: https://github.com/Hopson97 Discord Server: https://discord.gg/detzYXTXAm Support me on Patreon: https://www.patreon.com/Hopson Follow me on Twitter: https://twitter.com/Hopson1997 Follow me on Twich: https://www.twitch.tv/hopsonn Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/ Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
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