I Fixed Some of Your COOLEST 3D Models!
Chapters
Let me Fix Your Models!
https://www.vertexarcade.com/fixes
First of all, we're matching a knight character to its original concept art, adjusting the proportions and creating a completely hand-drawn texture by printing the UV layout and drawing directly onto it with a pencil.
Next, we're using Blender's cloth simulation to create more natural folds for some anime clothing.
Then finally, we're using creating a toon shader that uses shadow masks that blend with real-time lighting, giving us more control over the character's shadows.
Film & Animation
#Blender
#Blender 3D
#Blender tutorial
#3D modeling
#3D character modeling
#Fixing Your 3D Models
#Vertex Arcade
#Blender texturing
#hand drawn textures
#pencil textures
#3D texture painting
#UV unwrapping
#stylized texturing
#Blender cloth simulation
#cloth physics
#anime character modeling
#Blender toon shader
#cel shading
#anime shading
#Dr Stone
#Senku Ishigami
#painted shadows
#shadow masks
#Shader to RGB
#Blender shaders
#character design
#3D art