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How OMORI Was Made and Why People Thought it Was a Scam

ThatGuyGlen Nov 23, 2022 17:40
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Buy my merch ► https://thatguyglen-shop.fourthwall.com/en-eur Support me on Patreon ► https://www.patreon.com/thatguyglen Become a YouTube member ► https://www.youtube.com/channel/UC_0e1271DHhRyiDIuX6B6aQ/join This OMORI documentary details the development of the indie role-playing video game OMORI and goes behind the scenes of its creation. Discover more about its director Omocat and the team she assembled to create their first indie game. Growing up, Omocat fell in love with both anime and drawing art and eventually became known as “the artist” in high school. During her years in college studying to become a professional artist, she started a webcomic featuring a boy she named Omori. Eventually, Omocat felt Omori needed to leave the white space he had been stuck in and embark on a bigger adventure. The documentary also explores all the design decisions that Omocat and her team made and shows how a one-year Kickstarter project turned into a six-year Kickstarter project. It also takes a close look at all the hurdles the team had to go through. From grossly underestimating the amount of work it takes to make a video game, and having to deal with frustrated Kickstarter backers, to switching to a newer version of RPG Maker which caused a lot of technical difficulties that halted production. Additionally, the ever increasing scope of the game caused Omocat to throw out lots of finished art, slowing down development even more. Lastly, the documentary takes a look at what’s next for Omocat and if we’ll see more OMORI related content in the future. References: https://www.thatguyglen.com/article/4yb9cx83K20 Patreon: https://www.patreon.com/thatguyglen Website: https://www.thatguyglen.com/ Twitter: https://twitter.com/GlenCallaert Bluesky: https://bsky.app/profile/thatguyglen.bsky.social Outro song: Thank You R.G.E. - Joe Bagale #OMORI #Omocat #GameDevelopment
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