How Kingdom Was Made and Why The Creator Sold the IP
Chapters
In this episode of Game Dev 1-On-1, a Game Dev Podcast, Thomas van den Berg joins me to talk about how he got into game development and how he created his first big indie hit, Kingdom. We go all the way back to the original Flash version on Newgrounds, how that evolved into the much bigger PC release Kingdom: New Lands, and why he eventually decided to sell the IP to a publisher.
We also talk about what came after Kingdom, including the two years Thomas spent trying to build an MMORPG, how a small part of that project was salvaged and turned into Cloud Gardens, and why Pizza Possum was such a different kind of game for him to make. On top of that, we dive into his current project Garbage Country, where the idea came from, what kind of game it’s shaping up to be, and how he’s approaching its development.
Check out Garbage Country on Steam: https://store.steampowered.com/app/2530870/GARBAGE_COUNTRY/
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Chapters:
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Gaming
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