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Simple Enemy AI in Unity ECS - Moving Enemies

Tale Forge Jun 9, 2025 16:40
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Ready to teach your enemies some basic survival instincts? This Unity ECS tutorial covers creating MovingEnemies that intelligently patrol platforms - they know when to stop at edges, turn around, and patrol back to the other side. What you'll learn: ✅ Moving Enemy AI - platform patrol behaviour ✅ Ground detection using raycast systems ✅ State machines for Move and Idle states ✅ Efficient ECS system implementation ✅ Physics Collision Filters and Edge Detection -------------------- We appreciate your support on the Patreon: https://patreon.com/TaleForge --------------------- Social Media: Discord: https://discord.gg/gZssNGuDdc Facebook: https://www.facebook.com/taleforge/ Instagram: https://www.instagram.com/taleforgegames/ LinkedIn: https://www.linkedin.com/company/tale-forge/ Reddit: https://www.reddit.com/user/taleforge Tiktok: https://www.tiktok.com/@taleforge Twitter: https://twitter.com/TaleForgeStudio #taleforge #unity #ecs #tutorial #gamedev #games #programming #education #learning #trending
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#Unity #2D #Game #Developer #Programmer #Tutorial #TaleForge #ECS #GameDev #Programming #Trending #Education #Learning #Unity3D #DOTS