Simple Enemy AI in Unity ECS - Moving Enemies
Chapters
Ready to teach your enemies some basic survival instincts? This Unity ECS tutorial covers creating MovingEnemies that intelligently patrol platforms - they know when to stop at edges, turn around, and patrol back to the other side.
What you'll learn:
✅ Moving Enemy AI - platform patrol behaviour
✅ Ground detection using raycast systems
✅ State machines for Move and Idle states
✅ Efficient ECS system implementation
✅ Physics Collision Filters and Edge Detection
--------------------
We appreciate your support on the Patreon:
https://patreon.com/TaleForge
---------------------
Social Media:
Discord:
https://discord.gg/gZssNGuDdc
Facebook:
https://www.facebook.com/taleforge/
Instagram:
https://www.instagram.com/taleforgegames/
LinkedIn:
https://www.linkedin.com/company/tale-forge/
Reddit:
https://www.reddit.com/user/taleforge
Tiktok:
https://www.tiktok.com/@taleforge
Twitter:
https://twitter.com/TaleForgeStudio
#taleforge #unity #ecs #tutorial #gamedev #games #programming #education #learning #trending
Education
#Unity
#2D
#Game
#Developer
#Programmer
#Tutorial
#TaleForge
#ECS
#GameDev
#Programming
#Trending
#Education
#Learning
#Unity3D
#DOTS