Dependency Injection in Unity - VContainer - Installation & Basics
Chapters
In this video we are going to create four classes and deeply focus on the Inversion of Control.
- HelloWorldService – responsible only for the functionality which can be called anytime.
- HelloWorldModel – which is responsible for Data – keeps references to objects etc.
- HelloWorldPresenter – which is responsible for Control Flow.
- HelloWorldLifetimeScope – which allows us to register dependencies to the VContainer.
So let's dive in and see how to implement VContainer basics!
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Documentation:
https://vcontainer.hadashikick.jp/getting-started/installation
https://vcontainer.hadashikick.jp/integrations/entrypoint
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