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CORRECT way to manage Scenes and Subscenes in Unity ECS

Tale Forge Nov 1, 2024 10:30
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Today we will implement the logic of the following UI classes: NextLevelWindowController - from which we go to the next level (so ECS Subscene). GameOverWindowController - from which we will return to the Menu scene. MenuController – from which we go to the Game scene. And – of course – ECS systems like LevelSystem and extend GameOverSystem & InputSystem implementations. We will cover Loading Screen triggered when switching between SubScenes or Scenes - in a next video. So let's dive in and see how it works! -------------------- We appreciate your support on the Patreon: https://patreon.com/TaleForge --------------------- Social Media: Discord: https://discord.gg/gZssNGuDdc Facebook: https://www.facebook.com/taleforge/ Instagram: https://www.instagram.com/taleforgegames/ LinkedIn: https://www.linkedin.com/company/tale-forge/ Reddit: https://www.reddit.com/user/taleforge Tiktok: https://www.tiktok.com/@taleforge Twitter: https://twitter.com/TaleForgeStudio #taleforge #unity #ecs #tutorial #gamedev #games #programming #education #learning #trending
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