Character Creator 5 and iClone 8: Ultimate Unreal Game Character Pipeline
Chapters
đź“– Read More:
https://magazine.reallusion.com/2026/10/19/how-adur-game-uses-stylized-3d-character-creator-for-unreal/
TL;DR: Discover how Kabengo! Games leverages Character Creator 5 and iClone 8 to build unique stylized 3D characters and animations for their game, Adur:Desagertzea, within Unreal Engine 5. This video is for game developers and 3D artists seeking an efficient, real-time pipeline to bring their creative visions to life with speed and artistic control.
❆Featured Products:
iClone 8: https://www.reallusion.com/iclone/
Character Creator 5: https://www.reallusion.com/character-creator/
⏱️ Video Chapters:
🔑 Key Takeaways & Features:
- Integrate InstaLOD for automatic mesh optimization and LOD generation within Character Creator 5.
- Design game-ready characters using the new 10K polygon Game Character Base in Character Creator 5.
- Consolidate all character materials into a single texture for optimized game performance.
- Export FBX characters directly compatible with Unreal Engine and Unity rigs.
- Streamline real-time animation using iClone LIVE LINK to test movements directly in Unreal Engine 5.
âť“ Frequently Asked Questions:
Q: How does Adur Game create its stylized characters?
A: Kabengo! Games uses Character Creator 5 to blend realistic and cartoon aesthetics, offering fast iteration with adjustable layers for hair, eyes, morphology, and skin.
Q: What tools are used for animation in Adur:Desagertzea?
A: The team utilizes iClone 8 with iClone LIVE LINK to test and adjust poses and movements directly within Unreal Engine, leveraging animation libraries for quick staging.
Q: How does Character Creator 5 optimize characters for game performance?
A: Character Creator 5 provides a 10K polygon Game Character Base, integrates InstaLOD for mesh optimization, and merges all materials into one texture for efficient game engine deployment.
đź’» Software & Tools Used:
- iClone 8
- Character Creator 5
- CC5 ActorMIXER
- iClone LIVE LINK
- Unreal Engine
- iClone Motion Libraries
🎨 Featured Artist/Studio:
Paul Puaux / Kabengo! Games
www.kabengo.games
https://www.youtube.com/@kabengogames
https://www.instagram.com/kabengogames/
https://www.facebook.com/kabengogames
📝 Comprehensive Video Summary:
Paul Puaux from Kabengo! Games demonstrates the studio's pipeline for "How Adur Game Uses Stylized 3D Character Creator for Unreal." In this video, Kabengo! Games showcases their workflow for developing the cinematic platformer "Adur:Desagertzea." They detail how Character Creator 5 is utilized for designing unique, stylized 3D characters, benefiting from features like the 10K polygon Game Character Base, InstaLOD integration for mesh optimization, and single-texture material merging for game performance. Furthermore, the studio explains their real-time animation process using iClone 8 and iClone LIVE LINK, directly integrating animations into Unreal Engine for rapid iteration. The characters are exported as FBX, fully compatible with Unreal and Unity rigs. This expert demonstration provides valuable insights into creating compelling game characters with efficiency and artistic freedom. (For the complete technical breakdown and software demonstration, please enable Closed Captions).
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