Procedural Prop Placement in Unity
Fill spaces with props procedurally and intelligently in Unity.
Storm’s Area Populator analyzes available space, detects barriers, avoids existing objects, and non-destructively places props using your ruleset, perfect for rapid level dressing and environmental storytelling.
The Area Populator is the first of 4 tools in the Storm Structure Generation Suite, part of Storm, Procedural Worlds’ unified procedural world-building system for Unity.
👉 Learn more about Storm:
https://www.procedural-worlds.com/products/professional/storm/
🛒 Get Storm here: https://shop.procedural-worlds.com/
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