Getting real world environments into Unity - Storm Tutorial
Chapters
This video demonstrates how you can turn real-world environments into unity scenes for games and 3d projects using Storm and Gaia!
In this video, we show how easy it is to:
✔ Find and download data from our mapping data discovery service
✔ Import this data as Unity terrains
✔ Spawn textures and vegetation on those terrains
✔ Or use the original satellite imagery
✔ Spawning vegetation based on the colors in the satellite image
👉 Learn more about Storm: https://www.procedural-worlds.com/products/professional/storm/
You can find the map data service shown in the video under
https://maps.procedural-worlds.com
⚠️ Please review and follow the Terms of Services for the mapping data providers! ⚠️
USGS National Map:
https://www.usgs.gov/faqs/what-are-terms-uselicensing-map-services-and-data-national-map
OpenTopograhy:
https://opentopography.org/usageterms
EOX Sentintel-2:
https://s2maps.eu/
(see bottom of the page)
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