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Writing a Game Design Document | Natures Beauty Game Jam | DevLog

Wizards Code Nov 30, 2021 12:00
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Game Design Documents don't need to be heavy documents. in this video I explain what one is as well as writing one, in under 8 minutes. This GDD will guide my development of an entry into the #NaturesBeauty Game Jam run by Procedural Worlds. This is a super lightweight process, but one that can provide significant value to your during your game development. I managed to find about 5 days to work on this submission. You can find the results at https://wizardscode.itch.io/its-all-bryans-fault - download it for free and let me know what you like/don't like. Questions? Join our Discord https://bit.ly/WizardsCodeDiscord #NaturesBeauty Game Game Page: https://itch.io/jam/naturesbeauty-procedural-worlds Want to support our asset addiction? Click the Affiliate links below (even if not buying today) and we will get a small knockback without it costing you a penny. Alternatively, if you are super generous you can become a patron at https://www.patreon.com/WizardsCode Assets (affiliate links): Free Unity assets (my recommendations): https://bit.ly/WizardsCode Free Unity assets (Unity's list): http://bit.ly/BestFreeUnityAssets Unity assets under $10: http://bit.ly/BestUnityAssetsUnder10 Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe Comments encouraged, including constructive criticism - help me improve. #unity3d #gamedev #devlog #NaturesBeauty
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#unity game development #game development #game dev #gamedev #unity #unity3d #indiegamedev #indie game dev #indie game development #unity asset store #wizards code #prototype #prototyping #WizardsCode #Unity Assets