GridVids
Sign in with YouTube

Unity Level Design: Mining Mechs and Adventure Creator

Wizards Code Jul 11, 2024 07:00
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

Chapters
Kitbashing a level in Unity with: Mining Mech: https://bit.ly/MiningMech Adventure Creator: https://bit.ly/UnityAdventureCreator All Assets in Unseen Depths: https://bit.ly/UnseenDepthsAssets Related Video: Creating a Mine in a Cavern https://youtu.be/kt18j8wDImk When testing out ideas for a game mechanic or scene speed is of the essence. In a previous video (https://youtu.be/kt18j8wDImk) I kitbash a mining rig in a cavern. In this video I take a mining mech model and enable our Adventure Creator player to order it to go and mine. This sets everything up for the first real event in the mini-game. Questions? Join our Discord https://bit.ly/WizardsCodeDiscord Want to support our asset addiction? Click the Affiliate links below (even if not buying today) and we will get a small knockback without it costing you a penny. Alternatively, if you are super generous you can become a patron at https://www.patreon.com/WizardsCode Assets (affiliate links): Free Unity assets (my recommendations): https://bit.ly/WizardsCode Free Unity assets (Unity's list): http://bit.ly/BestFreeUnityAssets Unity assets under $10: http://bit.ly/BestUnityAssetsUnder10 Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe Comments encouraged, including constructive criticism - help me improve. #unity3d #gamedev #devlog
Education
#unity game development #game development #game dev #gamedev #unity #unity3d #indiegamedev #indie game dev #indie game development #unity asset store #wizards code #prototype #prototyping #WizardsCode #Unity Assets