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Mini-Diablo Experimental Game | Spells, Random Dungeons and Enemies | Unity DevLog

Wizards Code Jul 9, 2021 14:00
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Mini-Diablo (MinDiab) is an experimental hack in which we hope to create a moddable game. In this DevLog we add a minimap, randomly generated dungeons (using Dungeon Architect), more enemies and the beginnings of a spell system. Let me know what you think in the comments or on discord https://bit.ly/WizardsCodeDiscord Assets Used: TopDown Engine: http://bit.ly/UnityTopDownEngine Dungeon Architect: https://bit.ly/DungeonArchitect Tile A Dungeon: https://bit.ly/TaDSewerKit Fast Travel Portal: https://bit.ly/FastTravelPortal Fantasy Treasure and Loot Kit: https://bit.ly/TreasureAndLoot Zombie Collection: http://bit.ly/UnityZombieCollection Optimizers: http://bit.ly/UnityOptimizers Human Characters: https://bit.ly/InfinityPBRHumans Mummy: https://bit.ly/PolygonmakerMummy Need free Unity assets? Here are some of the best: http://bit.ly/BestFreeUnityAssets And here's a bunch of good, but under $10, Unity assets: http://bit.ly/BestUnityAssetsUnder10 Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe Comments encouraged, including constructive criticism - help me improve. #devlog #madewithunity #gamedev
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#unity game development #game development #game dev #gamedev #unity #unity3d #indiegamedev #indie game dev #indie game development #unity asset store #wizards code #prototype #prototyping #WizardsCode #Unity Assets