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Devlog #6 - Sewer Zombies | AI and Environment Improvements

Wizards Code Aug 30, 2020 16:33
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This video takes a quick tour of the latest AI and environment improvements in my Sewer Zombie FPS game. The game started life as a quick series demonstrating NeoFPS, a first person shooter asset, in Unity. After completing a prototype in under three hours I decided it was worth continuing. At this point we are nearing a first alpha release. In this video we introduce Node Canvas for the AI and Real Ivy for some environment sizzle. I go fast in these videos, leave a comment if there is an aspect you want a full tutorial on (no promises, but if you don't ask you won't get). List of Assets used in this game: https://bit.ly/ZombieSewerAssets Need free Unity assets? Here are some of the best: http://bit.ly/BestFreeUnityAssets And here's a bunch of good, but under $10, Unity assets: http://bit.ly/BestUnityAssetsUnder10 Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe Comments encouraged, including constructive criticism - help me improve.
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