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Create Procedural Terrain - Part 3 - Underwater with Map Magic and Thalassophobia Stylized Ocean

Wizards Code May 11, 2022 14:00
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Part 3 of a series creating an infinite underwater terrain using MapMagic and Thalassophobia: Stylized Oceans. In this section we add the first batch of corals. In part 1 - https://youtu.be/r_VmOWIoVDU - we created the base terrain and texturing. In part 2 - https://youtu.be/13bJh_RapPU - we added the hard corals. In this video we add the soft corals, grass detail and kelp (trees) coverage. Questions? Join our Discord https://bit.ly/WizardsCodeDiscord Want to support our asset addiction? Click the Affiliate links below (even if not buying today) and we will get a small knockback without it costing you a penny. Alternatively, if you are super generous you can become a patron at https://www.patreon.com/WizardsCode Assets (affiliate links): Thalassophobia: Stylized Oceans - https://bit.ly/StylizedOcean Map Magic Bundle - https://bit.ly/MapMagicBundle Free Unity assets (my recommendations): https://bit.ly/WizardsCode Free Unity assets (Unity's list): http://bit.ly/BestFreeUnityAssets Unity assets under $10: http://bit.ly/BestUnityAssetsUnder10 Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe Comments encouraged, including constructive criticism - help me improve. #unity3d #gamedev #devlog
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