Adding a Spell System to MinDiab | Unity DevLog
Chapters
Mini-Diablo (MinDiab) is an exploration of the Top Down Hack and Slash Roguelike Genre. In this DevLog we add focus on initial player feedback and improvements to the Spell system. Let me know what you think in the comments or on discord https://bit.ly/WizardsCodeDiscord
Assets Used (Affiliate Links):
TopDown Engine: http://bit.ly/UnityTopDownEngine
Dungeon Architect: https://bit.ly/DungeonArchitect
Tile A Dungeon: https://bit.ly/TaDSewerKit
Fast Travel Portal: https://bit.ly/FastTravelPortal
Fantasy Treasure and Loot Kit: https://bit.ly/TreasureAndLoot
Zombie Collection: http://bit.ly/UnityZombieCollection
Optimizers: http://bit.ly/UnityOptimizers
Human Characters: https://bit.ly/InfinityPBRHumans
Mummy: https://bit.ly/PolygonmakerMummy
Free Unity assets (my recommendations): https://bit.ly/WizardsCode
Free Unity assets (Unity's list): http://bit.ly/BestFreeUnityAssets
Unity assets under $10: http://bit.ly/BestUnityAssetsUnder10
Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe
Comments encouraged, including constructive criticism - help me improve.
Wizard artwork on video thumbnail by RRGameWorks - https://www.newgrounds.com/art/view/rrgameworks/epic-wizard
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