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Adding a Spell System to MinDiab | Unity DevLog

Wizards Code Sep 24, 2021 14:00
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Mini-Diablo (MinDiab) is an exploration of the Top Down Hack and Slash Roguelike Genre. In this DevLog we add focus on initial player feedback and improvements to the Spell system. Let me know what you think in the comments or on discord https://bit.ly/WizardsCodeDiscord Assets Used (Affiliate Links): TopDown Engine: http://bit.ly/UnityTopDownEngine Dungeon Architect: https://bit.ly/DungeonArchitect Tile A Dungeon: https://bit.ly/TaDSewerKit Fast Travel Portal: https://bit.ly/FastTravelPortal Fantasy Treasure and Loot Kit: https://bit.ly/TreasureAndLoot Zombie Collection: http://bit.ly/UnityZombieCollection Optimizers: http://bit.ly/UnityOptimizers Human Characters: https://bit.ly/InfinityPBRHumans Mummy: https://bit.ly/PolygonmakerMummy Free Unity assets (my recommendations): https://bit.ly/WizardsCode Free Unity assets (Unity's list): http://bit.ly/BestFreeUnityAssets Unity assets under $10: http://bit.ly/BestUnityAssetsUnder10 Don't forget to subscribe: http://bit.ly/WizardsCodeSubscribe Comments encouraged, including constructive criticism - help me improve. Wizard artwork on video thumbnail by RRGameWorks - https://www.newgrounds.com/art/view/rrgameworks/epic-wizard #unity3d #gamedev #devlog
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#unity game development #game development #game dev #gamedev #unity #unity3d #indiegamedev #indie game dev #indie game development #unity asset store #wizards code #prototype #prototyping #WizardsCode #Unity Assets