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Lo-Fi "Basic 3rd Person Controller with Unity" - 2. Animator Controller setup

Unity Addiction Dec 1, 2019 16:36
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Hi and welcome! In this "Play-Pause follow along" sequence, we will configure the animator component. It is the Unity core animation component that will contain all animation clip for our character. The activation and transitions between animations are controlled by parameters of our choice. Those parameters will be controlled through scripts, bringing our character to life. We will see it in the next video. Comment below and subscribe if you like! See you soon! Credits Music: "Whitefish Salad" by LATASHÁ Assets 3DMAESEN | Strong Knight (free) https://sketchfab.com/3d-models/strong-knight-9d912e0fedb44b619fbd2a083bbf174f (thanks to "@a b" suggestion) you have to recreate the avatar like this "click on the model in the files not in the hierarchy , then rig , humanoid create avatar from this model." MIXAMO | Melee Axe Pack https://assetstore.unity.com/publishers/150 Hashtags search #Unity3d #Tutorial #ThirdPersonController
Gaming
#Unity3d #game programming #third person controller #unity engine #unity #mecanim #locomotion #controller #third person #cinemachine #character controller #camera controller #tutorial #how-to #animator