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How to Make an Orbiting Camera in Unity 6 (Cinemachine)

Sunny Valley Studio Aug 6, 2026 12:41
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Setting up a third-person orbit camera in Unity 6 with Cinemachine — Orbital Follow for the orbit itself, Input Axis Controller for the input, a Deoccluder so the camera never loses sight of your player, and ProjectOnPlane for camera-relative movement. 🎥 Painting Mechanic full breakdown: https://youtu.be/akt0sXHShtQ #unity3d #gamedev #unity6 #cinemachine #indiedev #gamedevelopment
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#unity 6 #cinemachine #orbit camera unity #third person camera unity #cinemachine orbital follow #unity camera tutorial #camera relative movement #deoccluder #input axis controller #projectonplane #unity 6 tutorial #third person controller unity #unity shorts #unity tutorial #unity gamedev #game development #indie game dev #sunny valley studio