Your Hand Tracking Feels Bad Because of THIS #metahorizonpartner #gamedev #vr #unity #shorts
Thank you to Meta for sponsoring this video.
#metahorizonpartner
Hand tracking in Unity feels the worst when you don’t give players any feedback. Without controllers, there’s no haptics! You have to show them when something happens. A simple audio cue and a small particle effect can turn a flat interaction into something that feels alive.
Meta Blog Post:
https://bit.ly/HandTracking_FistFullofShrimpYTD
Watch the Full Video:
https://youtu.be/5walAobfcOw
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I'm Fist Full of Shrimp! I make the most shrimple tutorials about Unity, Game Development and VR Development! My Unity tutorials are beginner friendly, but also tend to get into more details that can be forgotten. I do my best to make my tutorials as quick and clear as possible, so if you've found them helpful so far, consider liking and subscribing for more!
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