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Your Hand Tracking Feels Bad Because of THIS #metahorizonpartner #gamedev #vr #unity #shorts

Fist Full of Shrimp Dec 16, 2025 19:04
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Thank you to Meta for sponsoring this video. #metahorizonpartner Hand tracking in Unity feels the worst when you don’t give players any feedback. Without controllers, there’s no haptics! You have to show them when something happens. A simple audio cue and a small particle effect can turn a flat interaction into something that feels alive. Meta Blog Post: https://bit.ly/HandTracking_FistFullofShrimpYTD Watch the Full Video: https://youtu.be/5walAobfcOw ► 🍤Support the channel🍤 Patreon: https://patreon.com/FistFullofShrimp Subscribe For Shrimple Tutorials: https://www.youtube.com/@FistFullofShrimp?sub_confirmation=1 ► 💬 Socials🗨️ Discord: https://discord.gg/ht4g9R7cCS Written Tutorials: https://fistfullofshrimp.com/ 🦐Who's El Shrimpo?🦐 I'm Fist Full of Shrimp! I make the most shrimple tutorials about Unity, Game Development and VR Development! My Unity tutorials are beginner friendly, but also tend to get into more details that can be forgotten. I do my best to make my tutorials as quick and clear as possible, so if you've found them helpful so far, consider liking and subscribing for more! #unity #gamedev #vr
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