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Unity Lighting Workflow: Starting with the Skybox and Sun

Fist Full of Shrimp Feb 4, 2026 12:00
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If you are ready to start lighting in Unity your scene but aren't sure where to begin, I recommend taking a 'Bob Ross' approach. Just as a painter sets the background first, we need to master the Sky & Sun to create a solid foundation for our environments. In this tutorial, we’ll deep dive into how the Sun (our Directional Light) and the Skybox work hand-in-hand to determine the mood, color, and performance of your entire Unity project. By moving from these massive light sources down to the smaller details, everything else in your scene will naturally fall into place. ► 🍤Support the channel🍤 Patreon: https://patreon.com/FistFullofShrimp Subscribe For Shrimple Tutorials: https://www.youtube.com/@FistFullofShrimp?sub_confirmation=1 ► 💬 Socials🗨️ Discord: https://discord.gg/ht4g9R7cCS Written Tutorials: https://fistfullofshrimp.com/ ► 🔗Useful Links🔗 https://unity.com/demos/urp-3d-sample ► 📦Assets📦 Free VR template: https://github.com/Fist-Full-of-Shrimp/VR-Unity-Template-2023 ► 🕹️More Shrimple Tutorials🕹️ Optimize Your Draw Calls: https://www.youtube.com/watch?v=EMA5-WqkEAo Optimize URP: https://www.youtube.com/watch?v=OqpS2z_I3hU Unity Lighting Essentials: https://www.youtube.com/watch?v=5rxMdiCkQGk 🦐Who's El Shrimpo?🦐 I'm Fist Full of Shrimp! I make the most shrimple tutorials about Unity, Game Development and VR Development! My Unity tutorials are beginner friendly, but also tend to get into more details that can be forgotten. I do my best to make my tutorials as quick and clear as possible, so if you've found them helpful so far, consider liking and subscribing for more! #unity #gamedev #vr
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