Unity Timeline Just Saved My Game's Good Ending! | Devlog #10
Welcome to Devlog #10!
In this episode, we are finally building the Good Ending for the game.
After spending so much time coding cinematic moments the hard way in earlier devlogs, I harnessed the power of Unity Timeline to animate, sequence, and polish a cinematic climax that gives players the satisfying resolution they deserve.
🎬 What We Cover in This Video:
Building the Good Ending: Scripting and designing the visual sequence for the player's ultimate positive outcome.
Unity Timeline Workflow: How I used Unity Timeline to blend character animations, camera movements, and timing seamlessly.
Atmosphere & Visual Polish: Fine-tuning horror lighting, retro screen effects, and pacing for maximum impact.
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