5 Mistakes I Wish I Avoided as a Game Developer
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Making games teaches you lessons that tutorials don't always cover. After years of working on game development projects, I've learned a few things the hard way and in this video, I'm sharing 5 game development lessons I wish I'd learned sooner.
From using Unity's Timeline instead of relying on traditional animation workflows to avoiding duplicated code, organizing references, and being less hard on yourself, these are things that can make your game development journey smoother.
Whether you're learning Unity, working on your first indie game, or already have a few projects behind you, I hope these lessons help you avoid some of the mistakes I've made along the way. 🦇
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