Make a Retro Horror Game in Unity — FULL COURSE | Step by Step | Part 2
Chapters
Make a Retro Horror Game From Scratch in Unity — FULL COURSE | Part 2
Welcome to Part 2 of my full step-by-step course on making a retro horror game from scratch.
In Part 1, we created the foundation of our game, set up the FPS controller and Cinemachine, added a handheld camera effect and VHS-style visuals, and went through the story behind BAYMAX — The Mad Dog.
Now it's time to start building the actual environment.
In this part, we'll bring a house into our game, start setting up its doors and interactable objects, work on the PS1-style visuals, and fix an issue that one of you noticed in the previous part.
We're continuing to build BAYMAX — The Mad Dog step by step, with the goal of eventually turning this project into a complete retro horror game that can be published on itch.io.
🏠 PART 2 — WHAT WE'LL DO
In this part, we'll:
• Fix a Cinemachine Look issue
• Download and import a house model
• Try setting up a skybox
• Add door opening and closing
• Fix the glass textures
• Make the textures more PS1-style
• Make the doors move correctly
• Add colliders to objects around the house
• Fix an issue mentioned by one of our friends from Part 1
And this is only one step in the full development process.
As the course continues, we'll keep building the environment, mechanics, atmosphere, and gameplay until BAYMAX — The Mad Dog becomes a complete playable horror game.
🎮 PLAY MY OTHER RETRO HORROR GAME
Want to see another retro horror game I've made?
Fractured Psyche:
https://batpan.itch.io/fractured-psyche
📁 FILES ON GITHUB
All the project files for BAYMAX — The Mad Dog:
https://github.com/BATPANn/BAYMAX---The-Mad-Dog-
☕ SUPPORT THE CHANNEL
Since international banking is playing on Nightmare difficulty in my country, crypto is currently the best way to directly support the channel. ❤️
USDT (TRC20):
`TXDxZuRFUP7E5DRGd2gtymRVZxKnxksX5C`
USDT (TON):
`UQDqreMdp21PzFXWzpJQ2MTMcnOzL7mi0rfmyIA0N0gddpBg`
No memo needed for TON.
Your support helps me continue making games and producing the rest of this course. ❤️
⏱️ CHAPTERS
01:15:25 Fix the Glass Textures
01:19:25 Make Textures PS1 Style
01:23:03 Make Doors Move
01:33:58 Add Colliders to Objects
🎃 THE GOAL
We're starting with an empty Unity project.
We're ending with a finished retro horror game published on itch.io.
Everything in between is the journey.
BAYMAX — The Mad Dog
Part 2 of the FULL COURSE
Subscribe and follow along as we build the game from scratch, one part at a time.
Education
#unity tutorial
#unity tutorials
#how to make a game
#brackeys
#jimmy vegas
#unity3d
#game development
#c#
#programming
#coding
#video game
#noob
#assets
#beginner
#easy
#how
#learn
#tutorial
#tutorials
#game
#development
#develop
#games
#make a game
#for free
#survival horror
#unity 3d
#unreal engine
#indie
#beginners
#asset
#model
#texture
#models
#textures
#howto
#course
#series
#basic
#basics
#how to make
#getting started
#level design
#introduction
#unity guide
#guide
#godot
#godot tutorial
#FearsToFathom