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How to Make a Cleaning System in Unity

BatPan Sep 16, 2026 15:19
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Learn how to build a complete cleaning system in Unity using a mop or sponge to clean dirt, stains, and spills off surfaces. In this video, we break down the logic behind cleanable surfaces, how games track cleaning progress, and how to write the C# scripts to handle the interaction smoothly. Project files on GitHub: https://github.com/BATPANn/Unity_Tutorials/tree/main/Cleaning%20System What we cover: Setting up cleanable dirt surfaces and materials Detecting surface contact using raycasting and colliders Coding the cleaning tool logic for mops and sponges in C# Tracking dirt removal and updating surface textures dynamically Optimizing the cleaning mechanic for performance Play my horror game Fractured Psyche: https://batpan.itch.io/fractured-psyche Support the channel (Iran Edition): Since international banking is locked on Nightmare difficulty in my country, crypto is the best way to support future videos and game development. USDT (TRC20): TXDxZuRFUP7E5DRGd2gtymRVZxKnxksX5C USDT (TON): UQDqreMdp21PzFXWzxKnxksX5C... UQDqreMdp21PzFXWzpJQ2MTMcnOzL7mi0rfmyIA0N0gddpBg (No memo needed for TON) #unity3d #gamedev #unitytutorial #indiegamedev #gamedevelopment #csharp
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