Fears to Fathom Main Menu Part 5 (Checkpoints & Scene Select System)
Chapters
Welcome back to Part 5 of recreating the iconic Fears to Fathom main menu in Unity.
In this episode, we are building a feature suggested by one of our viewers: a complete Checkpoint & Scene Select Menu. This system lets players start the game from any chapter or checkpoint (like jumping straight into Scene 2, Scene 3, or resuming saved progress).
🎮 What We Cover in This Video
Checkpoint & Scene Menu UI: Designing a clean episode/scene selection menu matching the Fears to Fathom style.
Dynamic Script Connections: Binding UI buttons programmatically to handle scene transitions and saved checkpoint states.
Save State Testing: Implementing and testing scene save data to ensure players retain unlocked chapters.
🔗 Project Links & Resources
📁 Grab the Assets & Scripts on GitHub: https://github.com/BATPANn/Fears_To_Fathom/tree/main/F2F_MainMenu
🎮 Check out my indie horror game, Fractured Psyche: https://batpan.itch.io/fractured-psyche
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