The Toby Foliage Engine - First look
First look at The Toby Foliage Engine. Work is still in progress, especially the tree wind but it's good enough to showcase. I wanted to do a quick comparison with the Vegetation Engine, both in wind and shading. (Note this is in Built-in deferred)
This shader is made to work by default with any model, vertex painting might not be needed but is optional. The wind even works with the model setup for the Vegetation engine despite intending a different setup so the shader does everything automatically. Still, if the wind looks a bit wonky and branches in the video seem to disconnect that's why. There is no vertex green in those models which I actually needed for my shader to work properly but I'm thinking of doing that automatically in the shader as well.
Performance stats will come later.
*Made a typo on "gentle wind", curse my Latin habits! ;)
Howto & Style
#the toby foliage engine
#first look
#the vegetation engine
#amplify shader
#translucency
#deferred
#pbr
#realistic wind
#season control