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Puzzle design: How to design point and click adventure game puzzles

The Point & Click Devlog Jun 4, 2020 11:48
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Chapters
Patreon: https://patreon.com/pointandclickd The discord: https://discord.gg/Pp6hfkJ My Twitter: https://twitter.com/pointandclickd This time around we’re taking a deeper dive into what the building blocks of point and click adventure game puzzles actually look like, including using a live example to show how you can build your own puzzle dependency charts. References: Dan Marshall’s blog: https://www.gamasutra.com/blogs/DanMarshall/20140328/214187/How_to_Design_Brillo_Point_and_Click_Adventure_Game_Puzzles.php Mark Brown’s puzzle design video: https://www.youtube.com/watch?v=EDt6XXsRXag Various LucasArts puzzle design resources https://www.reddit.com/r/gamedesign/comments/3dtmg8/resources_for_creating_adventure_games_by_ron/ Lucidchart software: www.lucidchart.com #indie​ #devlog​
Gaming
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