Puzzle design: How to design point and click adventure game puzzles
Chapters
Patreon: https://patreon.com/pointandclickd
The discord: https://discord.gg/Pp6hfkJ
My Twitter: https://twitter.com/pointandclickd
This time around we’re taking a deeper dive into what the building blocks of point and click adventure game puzzles actually look like, including using a live example to show how you can build your own puzzle dependency charts.
References:
Dan Marshall’s blog:
https://www.gamasutra.com/blogs/DanMarshall/20140328/214187/How_to_Design_Brillo_Point_and_Click_Adventure_Game_Puzzles.php
Mark Brown’s puzzle design video:
https://www.youtube.com/watch?v=EDt6XXsRXag
Various LucasArts puzzle design resources
https://www.reddit.com/r/gamedesign/comments/3dtmg8/resources_for_creating_adventure_games_by_ron/
Lucidchart software:
www.lucidchart.com
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