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How Outer Wilds Tells a Story Through Exploration

Story Mode Nov 19, 2020 16:00
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We examine the techniques the game designers utilize to incite player curiosity, how the writings of a lost civilization provide the player with clues about where to go and what to do next, and what this all looks like when it comes together in one of the game’s most exciting discoveries. From the team behind @LessonsfromtheScreenplay. Support Story Mode on Patreon: https://www.patreon.com/StoryModeOn Twitter: https://twitter.com/storymodeon Facebook: https://www.facebook.com/gaming/StoryModeOn/ Instagram: https://www.instagram.com/storymode_on/ Special Thanks Alex Beachum (https://twitter.com/AlexBeachum) Kelsey Beachum (https://twitter.com/VanKelsing) Mobius Digital Games (https://twitter.com/Mobius_Games) Directed by Michael Tucker (https://twitter.com/michaeltuckerla) Producers Vince Major (https://twitter.com/VinceMajor) Wyatt Strain (https://twitter.com/wyattari) Michael Tucker Writers Brian Bitner (https://twitter.com/BrianBitner) Alex Calleros (https://twitter.com/Alex_Calleros) Michael Tucker Editors Alex Calleros Michael Tucker Game Capture Artist Wyatt Strain Sound Editing Graham Haerther Founder-level Patrons Sharon Fagen Kunal Nayyar Original Music by: Mystery Circles https://soundcloud.com/mystery-circles ---- Mods used: https://outerwildsmods.com/
Gaming
#Video games #videogame #videogames #video game #storytelling #development #story #stories #story mode #interview #documentary #Outer Wilds #exploration #writing #quest #questline #Alex Beachum #Kelsey Beachum #Mobius Digital #Lessons from the Screenplay