Achieve AAA quality in Unity 2019 with the Post Processing Stack 2019! | Tutorial
Chapters
The tutorial is finally here it took a lot longer than expected, hopefully, it was worth the wait :)
As this tutorial only covers the post-processing side of things I will be uploading another video after this which will be a follow along construction of a scene.
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TIMESTAMPS:
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ANTI-ALIASING INFO
Additional anti-aliasing info for those interested:
https://www.youtube.com/watch?v=T9OBDscbHwY
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DOWNLOADABLE ASSETS
Assets used in the practical example
Rocks:
https://assetstore.unity.com/packages/3d/props/exterior/rock-and-boulders-2-6947
Photogrammetry rocks:
https://assetstore.unity.com/packages/3d/environments/landscapes/photoscanned-moutainsrocks-pbr-130876
Trees and water are apart of Unity's standard assets, navigate to Assets - Import Package - Environment.
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LINKS
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https://www.instagram.com/sketch343/?hl=en
Twitter:
https://twitter.com/Sketch343
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