Creating a photo-realistic scene in Unity 5 | Speed level design 2019
First of all, thank you all so much for 1,000 subs! I really appreciate it and I have a special video planned, it's just going to take some time to complete, so stay tuned for that 😉
For this scene I wanted to test myself, attempting to make it photorealistic. This is also standard Unity, no HDRP. The scene does include a mixture of both paid and free assets so I won't be providing any project downloads for that reason.
I have also added development insights with captions, so turn them on if you would like some additional info!
Thanks for watching and I hope you enjoyed!
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ASSETS USED (FREE)
Volumetric lighting:
http://old.brackeys.com/wp-content/FilesForDownload/Volumetric-Lights.zip
Rocks and Boulders 2:
https://assetstore.unity.com/packages/3d/props/exterior/rock-and-boulders-2-6947
ASSETS USED (PAID)
Mountain Trees - Dynamic Nature:
https://assetstore.unity.com/packages/3d/vegetation/trees/mountain-trees-dynamic-nature-107004
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SOCIAL MEDIA
Instagram:
https://www.instagram.com/sketch343/?...
Twitter:
https://twitter.com/Sketch343
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MUSIC
Music by the talented Vindsvept:
https://www.youtube.com/user/Vindsvept
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