Photorealistic Misty Forest - Speed Level Design | Unity 2020
Welcome back to another video! I hadn't recorded a level design in some time so I thought it would be nice to get back into it. This scene was only meant to be a small static shot of an archway, however, it grew into a much more ambitious project with me ending up making a small cinematic using cinemachine. I think the whole scene came out really well, what do you guys think?
Don't forget to turn on captions if you want to see some design insights.
····················································································
FINAL CINEMATIC: ()
····················································································
ASSETS USED
⦿ Forest Environment - Dynamic Nature (NatureManufacture)
https://assetstore.unity.com/packages/3d/vegetation/forest-environment-dynamic-nature-150668
⦿ Volumetric Lights for Unity 5 (SlightlyMad)
https://github.com/SlightlyMad/VolumetricLights
⦿ Ruined Tower Free (ice_screen)
https://assetstore.unity.com/packages/3d/environments/ruined-tower-free-66495
⦿ The Blacksmith: Characters (Unity Technologies)
https://assetstore.unity.com/packages/essentials/asset-packs/the-blacksmith-characters-39941
⦿ Long Sword with Sheath (Mikalai Naletska)
https://assetstore.unity.com/packages/3d/long-sword-with-sheath-67467
····················································································
MUSIC
⦿ Homeward Bound (Vindsvept)
https://www.youtube.com/watch?v=Bojj3hGB-GE
⦿ Keeper of the Forest (Vindsvept)
https://www.youtube.com/watch?v=s-DnLBAWggw
····················································································
SOCIAL MEDIA
⦿ Instagram
https://www.instagram.com/sketch343/?hl=en
⦿ Twitter
https://twitter.com/Sketch343
Education