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Developing a procedural mountain forest for my game

runevision Jan 6, 2024 09:49
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I'm working on a new game with the working title "The Big Forest". It's set in a big mystical forest and has a strong focus on exploration. More info on what the game is about here: https://runevision.com/multimedia/thebigforest/ Blog post about creating natural paths using pathfinding: https://blog.runevision.com/2016/03/note-on-creating-natural-paths-in.html My VR game Eye of the Temple can be found here: https://eyeofthetemple.com/ Background music: "After All" by Geographer "Alone" by Emmit Fenn "Beijaflor" by Quincas Moreira "Peer Gynt - Morning Mood" by Edvard Grieg, performed by Gennady Rozhdestvensky and the Grand Symphony Orchestra of All-Union National Radio Service and Central Television Networks Find me on social media here: https://bsky.app/profile/runevision.bsky.social https://mastodon.gamedev.place/@runevision Chapters:
Gaming
#procedural #ProcGen #game development #GameDev #DevLog